
How to prepare for the PMP exam
Six months of study, 2,000+ practice questions and a few courses. What worked, and what I wouldn't do again.
Notes on leading teams, managing projects and what goes on behind the scenes of making games.

Six months of study, 2,000+ practice questions and a few courses. What worked, and what I wouldn't do again.

How to coordinate 10+ developers and artists when everyone works from a different city.

What changing roles taught me, and why knowing the craft helps when you manage it.

Seeing the Kingdom Come: Deliverance soundtrack performed live, and why music makes such a difference in games.